Grow a Garden 2 Calculator & Values
The complete Grow a Garden 2 calculator — work out the exact Sheckle sell value of any GAG 2 crop from its weight, mutation and market conditions. Covers all 70 crops, 14 mutations, 18 pets and 23 gear items for Roblox Grow a Garden 2. Free, no login, and every formula step is shown so you can audit the number.
Looking for the original game instead? The Grow a Garden calculator covers 286 creatures in Trade Tokens, 436 crops and the WFL trade checker. GAG 2 uses completely different math — see the side-by-side comparison.
Reviewed and maintained by GAG Calc Team · Published

Mushroom
Confirmed Seed Shop crop. Seed buying price is 15K. Jumping on a grown Mushroom bounces you into the air. Sell value uses newer samples at 7.59kg -> 16.12k, 9.91kg -> 26.24k, and 10.35kg -> 30.61k; the older 8.23kg -> 27.4k sample is kept as a recheck.
Show the math
Which Grow a Garden 2 crops are worth the most?
Sell value at each crop's own base weight, no mutation, fresh. Sort the full GAG 2 value list below for max-potential numbers.
Highest max-potential GAG 2 crops
What each crop pays at roughly 4× base weight with the strongest mutation it can legally roll. This is the number endgame Grow a Garden 2 players actually farm toward — weight scales at an exponent of 2.5, so a 4× heavier crop is worth about 32× more before the mutation even applies.
Grow a Garden 2 value list — all 70 crops
The complete GAG 2 value list. Base value is the sell price at the crop's own base weight with no modifiers; max potential assumes ~4× weight plus the best legal mutation. Click any column header to sort.
| Harvest | |||||
|---|---|---|---|---|---|
Briar Rose Unreleased | Mythic | 9 kg | 1.58M | 4.04B | Repeat |
Atlantic Giant Pumpkin Fall Harvest Seed Shop | Legendary | 8 kg | 300KLeaves | 288M | Repeat |
Rocket Pop Limited Seed Shop | Legendary | 0.8 kg | 23K | 9.46M | Single |
Mushroom Seed Shop | Epic | 5 kg | 13K | 2.33M | Single |
Maple Mushroom Fall Harvest Seed Shop | Epic | 5 kg | 13K | 5.35M | Single |
Eclipse Bloom Plant merge | Secret | 9 kg | 12K | 30.72M | Repeat |
Romanesco Harvest Pack | Mythic | 1.5 kg | 10K | 25.6M | Repeat |
Hypno Bloom Seed Shop | Super | 9 kg | 9.5K | 24.32M | — |
Sun Bloom Seed Shop | Super | 9 kg | 9K | 23.04M | Repeat |
Moon Bloom Seed Shop | Super | 9 kg | 8.5K | 21.76M | — |
Amber Cranberry Fall Harvest Seed Shop | Super | 1 kg | 7K | 17.92M | Repeat |
Star Fruit Seed Shop | Super | 9 kg | 6K | 15.36M | Repeat |
Plum Harvest Pack | Legendary | 0.8 kg | 4.8K | 12.29M | Repeat |
Venom Spitter Seed Shop | Mythic | 9 kg | 3.8K | 9.73M | — |
Maple Venom Spitter Fall Harvest Seed Shop | Mythic | 9 kg | 3.8K | 9.73M | Repeat |
Honeysuckle Harvest Pack | Legendary | 0.4 kg | 3.8K | 9.73M | Repeat |
Dragon's Breath Seed Shop | Super | 7.5 kg | 3.4K | 8.7M | — |
Venus Fly Trap Seed Shop | Mythic | 3 kg | 3K | 7.68M | — |
Maple Venus Fly Trap Fall Harvest Seed Shop | Mythic | 3 kg | 3K | 7.68M | Repeat |
Ghost Pepper Ghost Pepper Pack | Mythic | 7.5 kg | 2.5K | 6.4M | — |
Conifer Cone Fall Harvest Seed Shop | Mythic | 1.5 kg | 2K | 5.12M | Repeat |
Sunflower Seed Shop | Legendary | 6 kg | 1.8K | 4.61M | — |
Maple Sunflower Fall Harvest Seed Shop | Legendary | 6 kg | 1.8K | 4.61M | Repeat |
Poison Ivy Ghost Pepper Pack | Legendary | 2.1 kg | 1.7K | 4.35M | — |
Cinnamon Stick Harvest Pack | Epic | 0.5 kg | 1.2K | 3.07M | Repeat |
Pomegranate Seed Shop | Mythic | 1.5 kg | 900 | 2.3M | — |
Poison Apple Seed Shop | Mythic | 2.25 kg | 900 | 2.3M | — |
Fire Fern Seed Shop | Legendary | 9 kg | 900 | 2.3M | — |
Maple Poison Apple Fall Harvest Seed Shop | Mythic | 2.25 kg | 900 | 2.3M | Repeat |
Maple Pomegranate Fall Harvest Seed Shop | Mythic | 1.5 kg | 900 | 2.3M | Repeat |
Bamboo Seed Shop | Rare | 4 kg | 800 | 116.3K | Single |
Maple Bamboo Fall Harvest Seed Shop | Rare | 4 kg | 800 | 328.96K | Single |
Glow Mushroom Ghost Pepper Pack | Epic | 7 kg | 700 | 287.84K | Single |
Cherry Seed Shop | Legendary | 1.5 kg | 350 | 896K | — |
Maple Cherry Fall Harvest Seed Shop | Legendary | 1.5 kg | 350 | 896K | Repeat |
Potato Harvest Pack | Rare | 1.2 kg | 300 | 768K | Repeat |
Acorn Seed Shop | Legendary | 1.5 kg | 200 | 512K | — |
Horned Melon Ghost Pepper Pack | Rare | 1.125 kg | 200 | 512K | — |
Maple Acorn Fall Harvest Seed Shop | Legendary | 1.5 kg | 200 | 512K | Repeat |
Dragon Fruit Seed Shop | Legendary | 3 kg | 150 | 384K | — |
Maple Dragon Fruit Fall Harvest Seed Shop | Legendary | 3 kg | 150 | 384K | Repeat |
Mango Seed Shop | Epic | 3 kg | 90 | 230.4K | — |
Maple Mango Fall Harvest Seed Shop | Epic | 3 kg | 90 | 230.4K | Repeat |
Baby Cactus Ghost Pepper Pack | Rare | 1.5 kg | 70 | 179.2K | — |
Tulip Seed Shop | Uncommon | 0.5 kg | 60 | 24.67K | Single |
Coconut Seed Shop | Epic | 1.5 kg | 60 | 153.6K | — |
Maple Coconut Fall Harvest Seed Shop | Epic | 1.5 kg | 60 | 153.6K | Repeat |
Maple Tulip Fall Harvest Seed Shop | Uncommon | 0.5 kg | 60 | 24.67K | Single |
Grape Seed Shop | Epic | 2 kg | 45 | 115.2K | — |
Maple Grape Fall Harvest Seed Shop | Epic | 2 kg | 45 | 115.2K | Repeat |
Cactus Seed Shop | Rare | 1.5 kg | 40 | 102.4K | — |
Maple Cactus Fall Harvest Seed Shop | Rare | 1.5 kg | 40 | 102.4K | Repeat |
Banana Seed Shop | Epic | 1.5 kg | 35 | 89.6K | — |
Maple Banana Fall Harvest Seed Shop | Epic | 1.5 kg | 35 | 89.6K | Repeat |
Corn Seed Shop | Rare | 3 kg | 34 | 87.04K | — |
Maple Corn Fall Harvest Seed Shop | Rare | 3 kg | 34 | 87.04K | Repeat |
Pineapple Seed Shop | Rare | 5 kg | 30 | 76.8K | — |
Maple Pineapple Fall Harvest Seed Shop | Rare | 5 kg | 30 | 76.8K | Repeat |
Apple Seed Shop | Uncommon | 1.5 kg | 12 | 30.72K | — |
Maple Apple Fall Harvest Seed Shop | Uncommon | 1.5 kg | 12 | 30.72K | Repeat |
Green Bean Code reward / Seed Shop | Epic | 0.5 kg | 10 | 25.6K | — |
Maple Green Bean Fall Harvest Seed Shop | Epic | 0.5 kg | 10 | 25.6K | Repeat |
Tomato Seed Shop | Uncommon | 0.9 kg | 9 | 23.04K | — |
Maple Tomato Fall Harvest Seed Shop | Uncommon | 0.9 kg | 9 | 23.04K | Repeat |
Carrot Seed Shop | Common | 0.8 kg | 5 | 2.06K | Single |
Blueberry Seed Shop | Common | 1.15 kg | 5 | 12.8K | — |
Maple Blueberry Fall Harvest Seed Shop | Common | 1.15 kg | 5 | 12.8K | Repeat |
Maple Carrot Fall Harvest Seed Shop | Common | 0.8 kg | 5 | 2.06K | Single |
Strawberry Seed Shop | Common | 1 kg | 3 | 7.68K | — |
Maple Strawberry Fall Harvest Seed Shop | Common | 1 kg | 3 | 7.68K | Repeat |
Grow a Garden 2 mutations — all 14 multipliers
A GAG 2 crop carries exactly one mutation. There is no stacking, so your payout is simply the crop's curve value multiplied by the single factor below — except on single-harvest crops, which receive a damped 1 + (factor − 1) × 0.15 version instead.
| Mutation | Multiplier | On single-harvest | Tier |
|---|---|---|---|
| Eclipsed | 80× | 12.85× | Top tier |
| Glow | 80× | 12.85× | Top tier |
| Bloodlit | 60× | 9.85× | Top tier |
| Chakra | 60× | 9.85× | Top tier |
| Ignited | 60× | 9.85× | Top tier |
| Starstruck | 50× | 8.35× | High |
| Aurora | 40× | 6.85× | High |
| Rainbow | 30× | 5.35× | High |
| Electric | 25× | 4.60× | Mid |
| Frozen | 20× | 3.85× | Mid |
| Amber | 20× | 3.85× | Mid |
| Veil | 20× | 3.85× | Mid |
| Gold | 10× | 2.35× | Entry |
| Chained | 8× | 2.05× | Entry |
Eclipsed at 80× is the strongest multiplier in Grow a Garden 2. Because mutations do not stack, chasing one high-tier roll matters far more in GAG 2 than building a stack did in the first game.
How Grow a Garden 2 sell value is calculated
Grow a Garden 2 replaced the fixed weight-anchor tables of the first game with a single continuous power curve per crop. Every crop stores three numbers — a base sell value, a base weight, and an exponent — and the game interpolates between them smoothly:
raw = sellValue × (weight ÷ baseWeight) ^ exponent
value = max(floor, raw × mutation × freshness × friendBoost)
total = value × stockMultiplier × amountWhy weight dominates everything else
Most GAG 2 crops use an exponent of 2.5. That means doubling a crop's weight multiplies its value by 22.5 ≈ 5.7×, and a 4× heavier crop is worth roughly 32× more. A Godly-tier roll at ~16× base weight lands north of 1,000× the standard payout. No mutation in the game comes close to that, which is why size-luck gear is the real endgame stat.
The single-mutation rule
This is the change that trips up returning Grow a Garden 1 players most. In GAG 1 you stacked environmental mutations with 1 + Σmults − N and multiplied an exclusive on top. In GAG 2 a crop holds one mutation, full stop. You multiply by that factor and nothing else. Repeat-harvest crops take the full number; single-harvest crops get 1 + (factor − 1) × 0.15, so a Glow single-harvest is worth about 12.85× rather than 80×.
Freshness, market stock and friends
- Freshness — harvested crops decay. Fresh rolls 0.6–1.0×, decayed rolls 0.2–0.55×. Because it is a roll, the calculator reports a low–high range rather than one number.
- Mutation protection — any mutation resets decay, pinning the crop to the 0.95–1.0× protected band. A mutated crop is effectively always fresh.
- Fruit price stock — a live market multiplier from 0.8× when a crop is oversupplied up to 4× during a shortage.
- Friend boost — +10% per friend nearby when you sell, capped at 7 friends for +70%.
The floor
Every crop has a minimum payout, typically around 90% of its base sell value. Underweight crops clamp to that floor. Note the floor is applied before the stock multiplier, so a floored crop can still benefit from a market shortage.
Grow a Garden 1 vs Grow a Garden 2
GAG 2 is a separate Roblox experience, not a patch — progress does not carry over and the value math is different in almost every respect. If you are moving between the two games, this is what changes.
| System | Grow a Garden 1 | Grow a Garden 2 |
|---|---|---|
| Trade currency | Trade Tokens (creatures) + Sheckles (crops) | Sheckles only, plus Leaves for event crops |
| Value model | 9 fixed weight anchors, linear interpolation | Continuous power curve, exponent ≈ 2.5 |
| Mutations | Stack additively: 1 + Σmults − N | Exactly one mutation, no stacking |
| Exclusive mutations | Silver / Gold / Rainbow multiply on top | No separate exclusive slot |
| Top multiplier | Dawnbound 150× | Eclipsed and Glow 80× |
| Rarity tiers | Common → Prismatic (Divine, Prismatic) | Common → Secret (adds Super, Secret) |
| Freshness | Not modelled | Decay band 0.2–1.0×, reset by mutation |
| Market prices | Fixed base values | Fruit price stock 0.8×–4× |
| PvP | None | Night-time garden raiding with gadgets |
| Social | Friend bonus +10% | Friend boost up to +70%, plus guilds |
Still playing the original? Open the Grow a Garden 1 calculator →
Grow a Garden 2 pets, gear and props
GAG 2 pets are bought at a listed Sheckle price rather than valued by weight, so there is nothing to calculate — but knowing spawn rates and contested prices still matters. Browse the full catalog in the Pets & Gear tab.
18 Pets
Map-spawn and egg pets with spawn chance, base price and the contested price you pay when another player is already buying.
23 Gear items
Sprinklers, watering cans, mushroom consumables and PvP tools with growth-speed boosts, durations and splash radius.
14 Props
Decorative crates and garden props from the Props Shop, including the crate odds tables for each roll.
Grow a Garden 2 quick answers
Direct answers to the GAG 2 questions players ask most, pulled from our verified dataset.
Best GAG 2 mutation?
Eclipsed and Glow both at 80× — the highest in the game.
Do GAG 2 mutations stack?
No. One mutation per crop. This is the biggest change from Grow a Garden 1.
What is the GAG 2 weight exponent?
Most crops use 2.5. Double the weight ≈ 5.7× the value; 4× weight ≈ 32×.
Highest weight tier?
Godly at 14.5–17.5× base weight. Roughly 1 in a million without size-luck gear.
Does GAG 2 have Trade Tokens?
No. GAG 2 uses Sheckles, plus Leaves as the Fall Harvest event currency.
Is GAG 2 progress shared with GAG 1?
No. Separate Roblox experience — nothing carries over between the two games.
Grow a Garden 2 terms explained
- GAG 2 — Grow a Garden 2
- Shorthand for Grow a Garden 2, the standalone Roblox sequel. Uses Sheckles and Leaves, has no Trade Tokens, and adds PvP garden raiding at night.
- Sell value curve
- The power function that converts crop weight into Sheckles: sv × (weight ÷ bw) ^ exponent. Most GAG 2 crops use exponent 2.5.
- Floor
- The minimum Sheckle payout for a crop regardless of how light it is. Typically about 90% of the crop base sell value.
- Fruit price stock
- A live market multiplier from 0.8× to 4×. Rises when a crop is scarce on the server and falls when it is oversupplied.
- Freshness decay
- Harvested crops lose value over time. Fresh rolls 0.6–1.0×, decayed rolls 0.2–0.55×. Any mutation resets decay to the 0.95–1.0× protected band.
- Single vs repeat harvest
- Repeat-harvest crops regrow and take the full mutation multiplier. Single-harvest crops are consumed once and get a damped bonus of 1 + (factor − 1) × 0.15.
- Weight tier
- A multiplier band applied to a crop base weight at roll time, from Standard (0.85–1.15×) up to Godly (14.5–17.5×).
- Leaves
- Fall Harvest event currency. A handful of crops sell for Leaves rather than Sheckles and ignore market and freshness modifiers.
Grow a Garden 2 codes
Every code the game currently accepts. GAG 2 has never retired a code, so there is no expired list to scroll past — if it is below, it still works.
TEAMGREENBEANWorking- Garden Valley
- 3x Green Bean Seed
- Fall Harvest
- 3x Maple Green Bean Seed
WATERYOPLANTSWorking- Garden Valley
- 10x Common Watering Can
- Fall Harvest
- 10x Syrup Watering Can
Added in v1.07.1 — July 1, 2026
REMEMBERTODRINKWATERWorking- Garden Valley
- 1x Common Watering Can
- Fall Harvest
- 1x Syrup Watering Can
Added in v1.07.2 — July 3, 2026
FREESEEDBuggy- Garden Valley
- 3x Uncommon Seed Pack
- Fall Harvest
- 3x Uncommon Fall Seed Pack
Requires: Invite 3 friends to the server you are in
Added around August 19, 2026. Friend invites are reported not to register for some players, so the code can fail through no fault of yours.
How to redeem a code in GAG 2
- 1Launch Grow a Garden 2 on Roblox.
- 2Open the Settings menu — the gear icon in the top-left corner of the screen.
- 3Type the code into the textbox labelled "Enter code here".
- 4Press "Claim".
Codes are case-sensitive. Type them exactly as written — copying with the button above avoids the usual typo.
Do Grow a Garden 1 codes work in GAG 2?
No. They are two separate Roblox experiences with separate code lists, and nothing carries across in either direction. Your save data does not transfer either — a fully built GAG 1 garden starts from scratch in the sequel.
If you are after the original game's codes, they live on the Grow a Garden codes page.
Grow a Garden 2 guilds
Guilds are run by Gilbert at the Guild Stand in the centre of the map. Creating one costs 99 Robux; joining is free if someone invites you. The real draw is the weekly competition, which pays out by leaderboard placement.
Member slots
A guild starts at 20 members and caps at 50. Slots are bought one tier at a time — you cannot jump straight to the cap.
| Upgrade | Cost | Running total |
|---|---|---|
| 20 → 25 | 37 R$ | 37 R$ |
| 25 → 30 | 79 R$ | 116 R$ |
| 30 → 35 | 189 R$ | 305 R$ |
| 35 → 40 | 279 R$ | 584 R$ |
| 40 → 45 | 399 R$ | 973 R$ |
| 45 → 50 | 499 R$ | 1472 R$ |
Going the whole way from 20 to 50 costs 1472 Robux, on top of the 99 Robux creation fee.
Roles
Full management — edit settings, promote and demote Elders, kick members, disband the guild.
Invite new players.
Baseline participation — gift requests, guild feed, weekly competition.
Scoring
The base weekly metric is 1 point per gram of harvested plant weight. Rewards arrive in your Mailbox at the end of each cycle, scaled by where your guild finished. Since v1.18.0 guilds are split into Elite, Mid and Open brackets, each with its own reward table.
Rules worth knowing before you join
- ·Guilds are run by the NPC Gilbert at the Guild Stand, in the centre of the map alongside the Sell Stand and the Props Shop.
- ·Creating a guild costs 99 Robux. Joining one is free if you are invited.
- ·Name is 3-24 characters, tag is 2-5 characters (letters and numbers only), description is 1-200 characters. The owner also picks an icon and three distinct guild colours.
- ·To invite someone, open the Guild page and use the Invite tab. To accept an invite, interact with the Mailbox in front of your garden.
- ·Renaming a guild puts it on a 7-day cooldown.
- ·Members and Elders can leave freely. The Owner cannot leave — the only exit is to disband, which permanently deletes the guild.
- ·Gift requests in the Guild Feed last 6 hours. Each member may have 1 open request, and each donor may give up to 10 items per request.
- ·Guild Chats were added in v1.20.0 on July 19, 2026.
Weekly competition history
| Week | Name | Objective |
|---|---|---|
| 1 | Highest Kg | Harvest the highest-kg fruit. |
| 2 | Cash Crop | Sell your inventory for the most Sheckles. |
| 3 | Biggest Carrot | Heaviest carrot. Gold counts x2, Rainbow x2.5. |
| 4 | Big Spender | 1 point per Sheckle spent. |
| 5 | Tallest Plant | Grow the tallest plant. |
| 6 | Pet Safari | Tame wild pets — Common 5, Uncommon 15, Legendary 25, Mythic 40, Super 500. Big x3, Mega x9, Rainbow x3, stacking. |
| 7 | Leaf Rush | Sell Fall Harvest inventory for the most Leaf. |
| 8 | Pumpkin Patch | Harvest as many Atlantic Giant Pumpkins as possible. |
| 9 | Fall Egg Hatch | Hatch Fall Eggs — Common 1, Big 25, Rainbow 100, Mega 500. Black Dragon eggs do not count. |
| 10 | Muffin Bake-Off | Bake muffins — Blueberry 6, Pumpkin 10, Carrot 5, Rainbow 375. |
| 11 | Biggest Plant | Harvest the highest-kg fruit. |
Grow a Garden 2 night stealing
The single biggest change from the original game: stealing is free. In GAG 1 a steal cost 37 Robux. In GAG 2 anyone can raid any unlocked garden during the two-minute night, at no cost.
The day/night cycle
A full cycle is 10 real minutes. There is no in-game clock — the phases are measured in real time only.
Gardens are safe. Plant, harvest and sell.
Transition. Last chance to get home before gardens unlock.
The stealing window. Any unlocked garden can be raided.
Crops only
You can steal any kind of crop or fruit. Pets, gear, currency and seeds cannot be stolen. Bamboo and Mushrooms take 3 seconds each; everything else is faster.
Stealing is free
No Robux required. This is the headline change from the original Grow a Garden, where a single steal cost 37 Robux or 37 Tokens.
Owners lock their own garden
A garden cannot be robbed while its owner is standing in it. The moment they step out an "Unlocked" icon appears above the plot and it becomes a valid target.
You must carry it home
The crop is only yours once you physically return it to your own garden. Teleport buttons are disabled the instant you start stealing and stay disabled until you are back.
The shovel is the counterplay
Hitting a thief with the Shovel forces them to drop the stolen crop so you can pick it up again. It also shoos away enemy Raccoons.
Disconnects favour the thief
If the victim leaves the server mid-theft, the thief keeps the fruit.
Defending your garden
Breathes frost and freezes intruders solid. 1% chance every 0.25-0.5s to detect, breathes for 1.5s, 8-second cooldown. Freeze intensity Big x2, Mega x3.
Tackles intruders, pins them for 2 seconds, then lifts and throws them. Tackle radius 4 studs (Big 6, Mega 8), 5-second cooldown after each throw.
0.225% spawn
Snatches intruders and flies them out of the garden. Grab radius 3 studs, carries for 1.5s (Big x1.5, Mega x2). 10s between dives, gives up after 6s of failed chase.
0.225% spawn
Swarms intruders. A stung player has their movement controls reversed and their screen turns red. 10-second sting cooldown.
2.38% spawn
Shoots a strong beam of fire at nearby players at night, dealing heavy damage.
0.2% stock (1 in 500)
Bites a player at night. The victim loses roughly 75% of their health and a small amount of Sheckles.
1.43% stock (1 in 70)
Nighttime venom defence. Added in v1.01.0; its ability was fixed in v1.18.0.
0.475% stock
Built specifically to stop players stealing your fruit during the night event. Usable infinitely with a 3-second cooldown.
Temporarily traps players and damages them. Unlike the pets and plants, traps trigger at any time of day and in any weather.
7% restock
A door only the garden owner can pass through. Oak 75%, Dark Oak 20%, Gold 4%, Rainbow 1%.
10% restock
Raiding someone else's
Auto-steals at night from unlocked gardens and raises your steal limit. 85% chance every 5-10s to sneak out, 3s per steal, 10s cooldown. Steal limit +25 normal, +50 Big, +100 Mega, and Rainbow adds a further +10 on top — a Mega Rainbow is +110.
0.24% spawn
+5 walk speed per equipped Bunny, stacking additively. Useful for getting loot home before night ends.
+5 jump height per equipped Frog, stacking additively.
Fences do not defend your garden. The wiki states plainly that fence skins are cosmetic and grant no boost. They can physically slow a thief down, but any guide selling them as a defensive stat is wrong.
Grow a Garden 2 update history
GAG 2 launched on June 12, 2026 and shipped twenty numbered versions in its first five weeks. Newest first.
- no version number
Phoenix added — a Super, guild-reward-exclusive pet. It burns down the smallest fully grown plant in your garden every 30 minutes and replants it at a new random size.
- no version number
Muffin Bake Event — the first named limited-time event. Three Baker ovens, recipes refreshing hourly, tied to guild Week 10. Now ended.
- no version number
Fall Harvest — the largest expansion so far. A separate world reached via Explorer Ethan, with the Leaf currency, Cornucopia Quests, 33 crops, 9 pets, 10 gears, 5 crates, a werewolf night mechanic and the Harvest Moon. Runs for 60 days.
- v1.20.0
Guild Chats.
- v1.19.0
Explorer Stand added to the Market Place.
- v1.18.0
Guild Brackets (Elite / Mid / Open). Blood Moon flash changes, hover-to-see harvest timer, Mailbox "Accept All", Venom Spitter ability fix.
- v1.17.0
Firefly pet.
- v1.16.0
Sun Bloom and Eclipse Bloom, Eclipse weather, Eclipsed mutation.
- v1.15.0
Star Fruit and the Glow mutation.
- v1.14.1
Grappling Hook. Rocket Pop and the Fourth Of July Crate removed.
- v1.12.0
Bald Eagle pet.
- v1.10.0
Sunburst weather and the Ignited mutation.
- v1.09.0
Butterfly pet.
- v1.07.0
Auction Stand NPC added to the Market Place, opening player-to-player trading.
- v1.06.0
Hypno Bloom.
- v1.05.0
Mega Moon weather and the Mega Seed.
- v1.03.0
Turtle pet. Black Dragon added to guild rewards.
- v1.02.0
Strawberry Sniper gear. Daily Deals re-added. Fruit price stock became viewable at the Sell Stand.
- v1.01.0
Venom Spitter, Megaphone and Player Magnet gear, pet teleporters, the Bear pet, Aurora Borealis weather with the Aurora mutation. Bargaining replaced by Double or Nothing at the Sell Stand.
- v1.00.0
Public release of Grow a Garden 2.
What we could not verify
Every item below is a number or mechanic that other sites state confidently and no primary source supports. We would rather print the gap than fill it.
- ·The base steal limit is not publicly documented. The Raccoon raises it by +25, but no source states the starting value, so we do not print one. A 200-item figure circulates online — that is the backpack carry cap, which is a different stat.
- ·There are no guild levels, no guild shop and no permanent stat-buff upgrade tree. Guilds have roles (Owner / Elder / Member) and competition brackets (Elite / Mid / Open); neither is a level system.
- ·Fence skins are cosmetic. The wiki states plainly that they give no boost. Fences and props can physically slow a thief down, but they confer no defensive stat — treat "buy fences to protect your garden" as false.
- ·No version numbers exist for any August or September 2026 content. The wiki update log has not been maintained past v1.20.0, so those entries are dated but unnumbered here.
- ·No in-game clock time governs night. The cycle is measured in real minutes, so any site quoting a "20:00 to 22:00" window is inventing it.
- ·The Spirit crop line, Ghoul Garden, Candy Basket, Sugar Cane, Wheat and Pinetree have wiki pages with placeholder art but are flagged unobtainable. They are datamined, not live.
Grow a Garden 2 Calculator FAQ
What are the Grow a Garden 2 codes right now?
Do Grow a Garden 1 codes work in Grow a Garden 2?
How long is night in Grow a Garden 2, and when can you steal?
Is stealing free in Grow a Garden 2?
How do you stop people stealing your crops in Grow a Garden 2?
How much does a Grow a Garden 2 guild cost?
When did Grow a Garden 2 come out and what was the last update?
What is the Grow a Garden 2 Calculator?
How is Grow a Garden 2 value calculated?
Do mutations stack in Grow a Garden 2?
What is the best mutation in Grow a Garden 2?
Why is my single-harvest crop worth less with the same mutation?
Is Grow a Garden 2 the same game as Grow a Garden?
What does the fruit price stock multiplier do?
How do weight tiers work in Grow a Garden 2?
What are Leaves in Grow a Garden 2?
Are these the official Grow a Garden 2 values?
Does the Grow a Garden 2 calculator cost anything?
Where can I find the Grow a Garden 1 calculator?
More Grow a Garden tools
Everything for the original Grow a Garden — creature trade values, crop Sheckle values, seed ROI and the WFL trade checker.
Methodology & sources
Roblox does not publish an official Grow a Garden 2 price list, so every GAG 2 value here is derived from the community-reconstructed sell-value curve. Each crop stores how many in-game samples back its curve — crops with a single sample are early estimates and will move as more data arrives.
Curve parameters mirror the reference implementation used by the wider GAG 2 community so numbers stay comparable across calculators. Mutation factors are the values that calculator applies; note that some wiki pages quote slightly different figures for Aurora, Frozen and Glow, and community sources have not fully converged yet. Where they disagree we follow the implementation that players actually check their trades against.
One upstream inconsistency worth flagging: Briar Rose lists a 9 kg shop base weight but a 1 kg curve base weight, which inflates its headline value relative to every other crop. We reproduce the source data rather than silently patching it — treat that one entry with caution until more samples land.
- Grow a Garden 2 on Roblox — official experience page, patch notes and update history.
- Grow a Garden 2 Wiki (Fandom) — community documentation for crops, pets, eggs and mutations. The codes, guild pricing, day/night timings, pet cooldowns and version log on this page were read from its raw wikitext, so those figures are verbatim rather than paraphrased.
- Our full methodology — how we verify, cross-check and version every number on this site.
Where a number could not be sourced we say so on the page rather than filling the gap — see what we could not verify. Two widely repeated claims are deliberately absent because primary game data contradicts them: a guild upgrade tree granting permanent movement or shovel buffs, and fences acting as a defence. Neither exists.
Not affiliated with Roblox Corporation or the Grow a Garden 2 developers. All values are community estimates for reference only. Last reviewed .